Custom framerate for Threejs

By default, javascript’s requestAnimationFrame will run as fast as it possibly can, and if you have much logic in your animation loop, you’ll quickly hear your computer fans start to whir. To free up CPU power for other tasks and keepĀ  your webpage snappy, request your animation frames by timestamp instead of “asap”, like this: […]

A 3d, multiplayer, browser re-make of my childhood favorite, Escape Velocity

draw things, share things